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Virtual Summer Games
presented by SpartanNash
July 19-25

A New Way to Play

Special Olympics Michigan's Virtual Summer Games presented by SpartanNash is a week-long (July 19-25), first-of-its-kind event giving thousands of athletes across the state a new way to train and compete amid the COVID-19 pandemic.

What is it?

  • Participants take part in a 6-week, at-home health and wellness training program
  • Choose from nearly 20 sporting events you can do from home and submit your scores for virtual awards
  • Virtual Opening and Closing Ceremonies, plus a Virtual Victory Dance
  • Special events and other fun activities planned online throughout the week 

Join us online July 19-25 as we highlight the spirit of the Games across SOMI.org, Facebook, YouTube, Instagram and Twitter. Complete online event details can be found on this page.

Compete from Home

The Virtual Summer Games is a safe way for athletes, Young Athletes, Unified partners, volunteers and supporters to keep the spirit of Special Olympics Michigan alive by competing from home! Here’s how it works:

  1. Join in on the Fit 5 training challenge: This 6-week at-home health and wellness training challenge will help you get in game shape! Participation in this training challenge is encouraged, but not required. Details can be found below.
  2. Choose your activities (3 per person): Check out all the athletics, volleyball, gymnastics, basketball, weightlifting and fitness activities that are available below.
  3. Practice: Practice alone or at a safe distance from others outside of your home. Watch the demonstration videos for tips on how to do your best in each activity.
  4. Compete: Find a time to complete your three activities and record the results. Take some videos and photos of your activities and submit them with your results for a chance to be featured online.
  5. Submit your results: Submit your best score by Wednesday, July 22 before the clock strikes midnight. Note: If you are doing a Unified event, only enter your individual score. When we tally results, we will combine your score and your partner's score.
  6. Be a part of the fun online: Throughout the week of July 19, tune in for the Opening and Closing Ceremonies, a Virtual Victory Dance and all sorts of fun activities.
  7. Find out how you did: On Saturday, July 25, we will hold a Virtual Awards Presentation online and will also email participants with results and virtual medals. 

Note: In order to follow social distancing orders, you should practice and compete in these activities on your own at home; however, virtual interactions with your team through social media, texts or emails are allowed and encouraged! Coaches can still help virtually with explaining practice activities, collecting and submitting scores, and cheering you on.

If you need help or don’t have access to a computer, ask your parent, staff person or coach to help.

Coaches: Do you have athletes who don’t have access to internet but would still like to be a part of Virtual Summer Games? If you’re willing and able to do so safely, please get this printable registration form and waiver to your athletes so they can participate and record their results without needed internet or computer access.

Check out the Virtual Summer Games FAQ for answers to common questions.

Have other questions or need help submitting your results? Email somiforms@somi.org

Register & Submit Scores

For a step-by-step tutorial on how to register and submit your scores, check out the video below.

Fit 5 Training Challenge

To help you train and get ready to compete, Special Olympics Michigan will be running a Fit 5 training challenge. This challenge is 6-weeks long and you will challenge yourself to drink 5 bottles of water everyday, eat 5 fruits and veggies everyday, and exercise 5 times each week! There is also a Fit 5 Challenge event that you can compete in during the Virtual Summer Games.

To join the training challenge, follow the link below to register!

Once registered, you will receive an invite to a Facebook group where over the 6 week program, there will be posts including tips and tricks on how to complete the challenge and get ready for the Virtual Summer Games.

Register for the Fit 5 Challenge

Download the Fit 5 Weekly Tracker

Choose your activities

You can only submit scores for three (3) activities. However, you are more than welcome to practice and train in as many activities as you wish.

For those choosing to compete in the Fit 5 Challenge as one of your activities: you can select one (1) activity in addition to the Fit 5 Challenge. For example, you could select the Fit 5 Challenge as well as basketball layups.

Athletics: Running Events

10m Down and Back Cone Weave

Run, walk or wheelchair

  • Set up 10 cones or place markers 1 meter (3 feet) apart from each other
  • Weave in and out of the cones going down and back
  • Record the time it takes to complete the 10m dash/walk/roll from start to finish

100m Dash

Run, walk or wheelchair

  • Set up the 100-meter dash in your yard, sidewalk or any open space. Measure 100 meters (328 feet) from start to finish. If you are unable to use a measuring tape, you can use the measure app on your smart phone, or measure by taking 120 large steps.
  • Record the time it takes to complete the 100m dash from start to finish

5K

Recommended only for practicing distance runners

  • Map out a 5K course around your neighborhood. Record the time it takes to run the course.
  • Traditional: Your result is your time in minutes in seconds.
  • Unified: Your result is the total combined time of both runners in minutes and seconds.

Athletics: Field Events

Standing Long Jump

  • Mark a line on the ground and stand with both feet on the ground and toes on the line. Jump as far as you can in a forward motion, measure the distance from the front of the line to the place where your heels touch. Measure in feet, inches, meters or centimeters.

Softball Throw

Standing or wheel chair

  • Mark a line on the ground and stand behind the line. Take a softball and throw it as far as you can and measure the distance from the front of the line to the place where the ball lands. Measure in feet, inches, meters or centimeters.

Frisbee Throw

  • Mark a line on the ground and stand behind the line. Take a Frisbee and throw it as far as you can and measure the distance from the front of the line to the place the Frisbee lands. Measure in feet, inches, meters or centimeters.

Weightlifting

Push-up

  • Record the number of push-ups you can do in a row for the duration of 60 seconds. In order to perform a legal push-up, the athlete must lower his/her head and upper body to the floor, touch the chest to the floor, and return to the starting position. The athlete's back must remain straight.
  • Participants can compete by doing traditional push-ups as described above, or by doing modified push-ups from their knees or while standing against a wall. Results will be separated by category when registering.

Sit-up

  • Record the number of sit-ups you can do in two minutes. Athlete starts in supine position with knees bent and feet flat on the floor. Athlete keeps arms folded across his/her chest with hands grasping opposite shoulders. To perform a complete sit-up, an athlete must touch one of his/her elbows to the thighs or knees. Full sit-up is necessary for it to count.

Air Squat

  • Record the number of air squats you can do in two minutes. Athlete starts in front of a chair or corner of a box with feet shoulder-width apart. Bending at the knee attempting to sit in the chair without sitting and then back up to a standing position is counted as one rep. Score is the total number of air squats you can do in two minutes.

Volleyball

Serving

  • Traditional: A 4 meter by 4 meter box is taped/chalked on the ground. Athlete will stand 6 meters away from this box. Athlete will serve 10 balls with either an overhand or underhand motion trying to get as many balls in the box as possible. Repeat three times; score is the total number made into the box for three rounds.
  • Unified: Unified teams consisting of two competitors can compete in this event. Two-person teams will consist of one athlete/one Unified partner. Event set up remains the same, with each team member completing the event once. Add up the scores from all team members to get your final team score and submit. 

Passing

  • Traditional: Athlete will be tossed a ball with an underhand toss. Athlete should execute a proper forearm pass to a spot on the ground marked by a 2 meter by 2 meter box. Athlete will pass 10 balls. Each ball landing in the box counts as one point. Repeat three times; score is the total number made in the box for the three rounds.
  • Unified: Unified teams consisting of two competitors can compete in this event. Two-person teams will consist of one athlete/one Unified partner. Event set up remains the same, with each team member completing the event once. Add up the scores from all team members to get your final team score and submit. 

Setting

  • Traditional: Athlete will be tossed a ball with an underhand toss. Athlete should execute a proper set with fingers/hands to a spot on the ground marked by a 2 meter by 2 meter box; making sure not to catch or cradle the ball. Athlete will set 10 balls. Each ball landing in the box counts as one point. Repeat three times; score is total number made in the box for the three rounds.
  • Unified: Unified teams consisting of two competitors can compete in this event. Two-person teams will consist of one athlete/one Unified partner. Event set up remains the same, with each team member completing the event once. Add up the scores from all team members to get your final team score and submit. 

Gymnastics

Rhythmic Ball & Club Toss

  • With one of your rhythmic apparatus or ball of your choice, toss the ball/club/etc. in the air and catch it as it comes down. Score is the number of times you consecutively complete the activity in a row without dropping the apparatus. Best score out of three tries. Try to toss a little higher after each successful toss.

Scale

  • Stand and lever into a scale (stand on one leg, lift a straight leg behind at a 45 degree angle or higher and hold, count the seconds). Score is the number of seconds the athlete can hold the scale without moving; best score of three tries.

Vault

  • Keep both feet on the ground jump as far as you can and stick (execute a controlled landing with feet together without moving for three seconds). Score is the measure of the distance of your successfully landed jump in meters/feet/inches.

Basketball

Layups

  • Traditional: Perform 20 layups and count the number you make. Note: a layup is a shot taken no more than 1 meter (3 feet) from the basket. Your score is the total number of layups you make out of the 20 attempts.
  • Unified: Unified Teams consisting of 2 competitors can compete in this event. Two person teams will consist of one athlete and one Unified partner. Event setup remains the same, with each team member completing the event once. Add up the scores from both team members to get your final team score to submit.

Speed Dribble

  • Traditional: Mark a 1 meter by 1 meter (3-foot by 3-foot) box on the pavement. Stand inside the box and count how many times you can dribble the ball in 60 seconds. If the ball rolls away, pick it back up, return to the box, and keep dribbling. Score is the number of dribbles you achieve in 60 seconds.
  • Unified: Unified Teams consisting of 2 competitors can compete in this event. Two person teams will consist of one athlete and one Unified partner. Event setup remains the same, with each team member completing the event once. Add up the scores from both team members to get your final team score to submit.

Spot Shot

  • Traditional: Set up six (6) marks on the pavement. 3 marks will go 4 feet to the right of the basket and then out 4 feet, 8 feet and 12 feet from the basket. The other three at the same distances on the left side of the hoop. You get twelve shots, two at each spot on the floor. For scoring, record 2 points for making a shot at the two closest spots. Record three points for making a shot at the two middle spots. Record 4 points for making a shot at the two furthest spots. Your score is the total points from the 12 shots.
  • Unified: Unified Teams consisting of 2 competitors can compete in this event. Two person teams will consist of one athlete and one Unified partner. Event setup remains the same, with each team member completing the event once. Add up the scores from both team members to get your final team score to submit.

Fit 5 Challenge

Push-ups

The Fit 5 Challenge is a combination of three fitness events: push-ups, air squats and jumping jacks. If you select the Fit 5 Challenge as an event, you will be asked to enter scores from all three of these events.

  • Record the number of push-ups (wall push-ups or knee push-ups) you can do in a row for the duration of 60 seconds. In order to perform a legal push-up, the athlete must lower his/her head and upper body to the floor, touch the chest to the floor, and return to the starting position (arms extended straight at the top of the push-up). The athlete's back must remain straight. Score is the total number of push-ups you can do in 60 seconds without stopping.

Air Squats

  • Record the number of air squats you can do in two minutes. Athlete starts in front of a chair or corner of a box, feet shoulder-width apart. Bending at the knee attempting to sit in the chair without sitting and then back up to a standing position is counted as one rep. Score is the total number of air squats you can do in two minutes.

    Jumping Jacks

    • Record the number of jumping jacks you can do in 2 minutes.

    Daily Online Schedule

    Sunday, July 19

    Let the Virtual Summer Games begin!

    Join us for the opening ceremony of the 2020 Virtual Summer Games across SOMI's social media channels at 7 PM on Sunday, July 19. Hear from special guests and watch the Virtual Torch Run as we kick-off the Virtual Summer Games.

    Monday, July 20

    During the first official day of virtual competition from home, take a break and check us out on social media. Keep an eye out for video interviews from athletes, Games Committee members and key volunteers as well as some other fun special events things to do in our downtime. 

    Tuesday, July 21

    Volunteers are the lifeblood of our organization. Even though we can't be together during these Games, they're still an integral part of moving the mission of Special Olympics forward.

    We'll touch on the importance of our volunteers and Unified partners in a new video. We'll also get some great Healthy Athletes info from one of our Clinical Directors. Then, we'll close out the day with a Zumba/My Chance to Dance event streamed live on the SOMI Facebook page at 7 PM.

    Wednesday, July 22

    Final competition scores are due today! Be sure to submit your scores through the registration page before the clock strikes midnight.

    On social media, we'll hear from athletes to get their take on competing at SOMI competitions. In addition to that, keep an eye out for a creative activity from our Special Events volunteers.

    Thursday, July 23

    Congratulations on competing in the first-ever Virtual Summer Games! Today is more of a fun day as social media will be filled with some carnival activities.

    Friday, July 24

    Ain't no party like a Special Olympics party! Join us for the Virtual Closing Ceremony at 7 PM that will conclude with a Virtual Athlete Victory Dance.

    Our friends at Sound Productions will be providing the entertainment for you to dance along with them from home.

    Saturday, July 25

    It's time to celebrate your accomplishments. All participants will be emailed virtual awards, so keep an eye on your inbox! On social media, we'll be doing some virtual awards presentations while bringing the Virtual Summer Games to a close.

    Virtual Summer Games Partners

    SpartanNash

    Virtual Summer Games Presenting Partner

    Delfield

    Virtual Summer Games Bronze Medal Sport Partner

    MiABLE

    Virtual Summer Games Bronze Medal Sport Partner

    Mt. Pleasant Area Convention & Visitors Bureau

    Virtual Summer Games Closing Ceremony Partner

    Virtual Summer Games Team Partners

    DTE Foundation

    Gun Lake Casino

     

    Virtual Summer Games Athlete Partners

    Isabella Bank

    Knights of Pythias

    Olivieri Homes

    Pro-Line Asphalt

     

    Virtual Summer Games Health Partners

    Delta Dental Foundation

    DentaQuest

    Michigan Dental Association Foundation

    Statewide Partners

    SpartanNash

    Statewide Premier Medallion Partner

    Real Estate One Charitable Foundation

    Statewide Legend Partner

    Amerisure

    Statewide Victor Partner

    Toyota

    Statewide Unified Sports & Victor Partner

    Statewide Civic Partners

    Law Enforcement Torch Run®

    Statewide Civic Partner

    Knights of Columbus

    Statewide Civic Partner

    Wertz Warriors

    Statewide Civic Partner

    Water Warriors

    Statewide Civic Partner